Jan 05, 2006, 01:23 AM // 01:23
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#2
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Desert Nomad
Join Date: Jun 2005
Location: BC, Canada.. how aboot that eh?
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Sounds like it could help to stop them from mindlessly running into danger.... sounds like a good idea, but id like to see it in action before I fall totaly in love with it
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Jan 05, 2006, 01:29 AM // 01:29
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#3
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Desert Nomad
Join Date: May 2005
Location: Belgium
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how bout select a single henchmen or all this way you could send the fighter hench's to actually tank
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Jan 05, 2006, 02:00 AM // 02:00
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#4
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Furnace Stoker
Join Date: Jun 2005
Guild: Quite Vulgar [FUN]
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Just give the monks condition removal and I'd be happy.
Hate sitting for an hour + getting a group together because we can't find a real monk.
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Jan 05, 2006, 02:09 AM // 02:09
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#5
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Dun dun dun
Join Date: Aug 2005
Guild: Reddit Guild
Profession: R/
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It would be like commanding a squad! It's my life's dream!.
This one would be useful in the fort Ranik mission when you have to lure the charr out to kill them with the catapult. It can also be implemented so that henchmen hold enemies back while you run away.
Seems like a good idea.
/signed
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Jan 05, 2006, 02:15 AM // 02:15
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#6
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Wilds Pathfinder
Join Date: Jun 2005
Location: USA
Guild: Xen of Onslaught
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Or.......endless hours of entertainment as you seige Stephan over and over again
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Jan 05, 2006, 06:18 AM // 06:18
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#8
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Forge Runner
Join Date: May 2005
Location: The Infinite Representation Of Pie And Its Many Brilliances
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This idea has of course been suggested before, and can be found in the massive henchmen controls suggestion thread by FrogDevourer. Please read the stickied topic and use the search button before posting a new thread, your suggestion is one of many fine suggestions in this thread.
-Closed-
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